Build Log
  

Rebuild started: Project: DigitalCurling, Configuration: Release|Win32

Command Lines
  
Creating temporary file "c:\Users\健太郎\Downloads\DigitalCurling_Ver.1.15 - VS2008\DigitalCurling\Release\RSP0000421222013824.rsp" with contents
[
/O2 /Oi /GL /I ".\..\..\DxLib_VC\プロジェクトに追加すべきファイル_VC用" /I ".\..\..\Box2D_v2.1.2_Lib" /D "WIN32" /D "_WINDOWS" /D "NDEBUG" /D "_MBCS" /FD /EHsc /MT /Gy /Yu"stdafx.h" /Fp"Release\DigitalCurling.pch" /Fo"Release\\" /Fd"Release\vc90.pdb" /W3 /c /Zi /TP ".\ConnectDlg.cpp"

".\Simulation.cpp"

".\NewGameDlg.cpp"

".\Network.cpp"

".\Message.cpp"

".\GameProgress.cpp"

".\DigitalCurlingDlg.cpp"

".\DigitalCurling.cpp"
]
Creating command line "cl.exe @"c:\Users\健太郎\Downloads\DigitalCurling_Ver.1.15 - VS2008\DigitalCurling\Release\RSP0000421222013824.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Users\健太郎\Downloads\DigitalCurling_Ver.1.15 - VS2008\DigitalCurling\Release\RSP0000431222013824.rsp" with contents
[
/O2 /Oi /GL /I ".\..\..\DxLib_VC\プロジェクトに追加すべきファイル_VC用" /I ".\..\..\Box2D_v2.1.2_Lib" /D "WIN32" /D "_WINDOWS" /D "NDEBUG" /D "_MBCS" /FD /EHsc /MT /Gy /Yc"stdafx.h" /Fp"Release\DigitalCurling.pch" /Fo"Release\\" /Fd"Release\vc90.pdb" /W3 /c /Zi /TP ".\stdafx.cpp"
]
Creating command line "cl.exe @"c:\Users\健太郎\Downloads\DigitalCurling_Ver.1.15 - VS2008\DigitalCurling\Release\RSP0000431222013824.rsp" /nologo /errorReport:prompt"
Creating command line "rc.exe /d "NDEBUG" /l 0x411 /I "Release" /fo"Release/DigitalCurling.res" ".\DigitalCurling.rc""
Creating temporary file "c:\Users\健太郎\Downloads\DigitalCurling_Ver.1.15 - VS2008\DigitalCurling\Release\RSP0000441222013824.rsp" with contents
[
/OUT:"C:\Users\健太郎\Downloads\DigitalCurling_Ver.1.15 - VS2008\Release\DigitalCurling.exe" /VERSION:1.9 /INCREMENTAL:NO /LIBPATH:".\..\..\DxLib_VC\プロジェクトに追加すべきファイル_VC用" /LIBPATH:".\..\..\Box2D_v2.1.2_Lib" /MANIFEST /MANIFESTFILE:"Release\DigitalCurling.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DELAYLOAD:"OleAcc.dll" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /DYNAMICBASE /NXCOMPAT /MACHINE:X86  DelayImp.lib

".\Release\ConnectDlg.obj"

".\Release\DigitalCurling.obj"

".\Release\DigitalCurlingDlg.obj"

".\Release\GameProgress.obj"

".\Release\Message.obj"

".\Release\Network.obj"

".\Release\NewGameDlg.obj"

".\Release\Simulation.obj"

".\Release\stdafx.obj"

".\Release\DigitalCurling.res"
]
Creating command line "link.exe @"c:\Users\健太郎\Downloads\DigitalCurling_Ver.1.15 - VS2008\DigitalCurling\Release\RSP0000441222013824.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "c:\Users\健太郎\Downloads\DigitalCurling_Ver.1.15 - VS2008\DigitalCurling\Release\RSP0000451222013824.rsp" with contents
[
/outputresource:"..\Release\DigitalCurling.exe;#1" /manifest ".\manifest.xml"

".\Release\DigitalCurling.exe.intermediate.manifest"
]
Creating command line "mt.exe @"c:\Users\健太郎\Downloads\DigitalCurling_Ver.1.15 - VS2008\DigitalCurling\Release\RSP0000451222013824.rsp" /nologo"
Output Window
  
Compiling...
stdafx.cpp
Compiling...
ConnectDlg.cpp
Simulation.cpp
NewGameDlg.cpp
.\NewGameDlg.cpp(340) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
Network.cpp
Message.cpp
.\Message.cpp(174) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
.\Message.cpp(204) : warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
.\Message.cpp(229) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
.\Message.cpp(276) : warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
.\Message.cpp(289) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
.\Message.cpp(318) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
.\Message.cpp(342) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
GameProgress.cpp
.\GameProgress.cpp(200) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
.\GameProgress.cpp(221) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\string.h(74) : see declaration of 'strcpy'
.\GameProgress.cpp(667) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
.\GameProgress.cpp(772) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
.\GameProgress.cpp(518) : warning C4101: 'dwThreadId' : unreferenced local variable
.\GameProgress.cpp(959) : warning C4805: '==' : unsafe mix of type 'bool' and type 'BOOL' in operation
.\GameProgress.cpp(1000) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
.\GameProgress.cpp(1022) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
.\GameProgress.cpp(1026) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
DigitalCurlingDlg.cpp
.\DigitalCurlingDlg.cpp(307) : warning C4244: '=' : conversion from 'int' to 'float', possible loss of data
.\DigitalCurlingDlg.cpp(372) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
.\DigitalCurlingDlg.cpp(927) : warning C4805: '!=' : unsafe mix of type 'int' and type 'bool' in operation
.\DigitalCurlingDlg.cpp(997) : warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
.\DigitalCurlingDlg.cpp(1627) : warning C4244: '+=' : conversion from 'float' to 'DWORD', possible loss of data
.\DigitalCurlingDlg.cpp(1793) : warning C4101: 'wr2' : unreferenced local variable
DigitalCurling.cpp
Compiling resources...
Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
Copyright (C) Microsoft Corporation.  All rights reserved.
Linking...
Generating code
Finished generating code
Embedding manifest...
Project : error PRJ0002 : Error result 31 returned from 'C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin\mt.exe'.
Results
  
Build log was saved at "file://c:\Users\健太郎\Downloads\DigitalCurling_Ver.1.15 - VS2008\DigitalCurling\Release\BuildLog.htm"
DigitalCurling - 1 error(s), 23 warning(s)